@name 

A = array(  "models/cheeze/buttons2/0",
            "models/cheeze/buttons2/1",
            "models/cheeze/buttons2/2",
            "models/cheeze/buttons2/3",
            "models/cheeze/buttons2/4",
            "models/cheeze/buttons2/5",
            "models/cheeze/buttons2/6",
            "models/cheeze/buttons2/7",
            "models/cheeze/buttons2/8",
            "models/cheeze/buttons2/9",
            "models/cheeze/buttons2/aim",
            "models/cheeze/buttons2/arm",
            "models/cheeze/buttons2/clear",
            "models/cheeze/buttons2/down",
            "models/cheeze/buttons2/easy",
            "models/cheeze/buttons2/enter",
            "models/cheeze/buttons2/fire",
            "models/cheeze/buttons2/go",
            "models/cheeze/buttons2/left",
            "models/cheeze/buttons2/minus",
            "models/cheeze/buttons2/muffin",
            "models/cheeze/buttons2/plus",
            "models/cheeze/buttons2/reset",
            "models/cheeze/buttons2/right",
            "models/cheeze/buttons2/set",
            "models/cheeze/buttons2/start",
            "models/cheeze/buttons2/stop",
            "models/cheeze/buttons2/toggle",
            "models/cheeze/buttons2/up",
            "models/cheeze/buttons2/activate",
            "models/cheeze/buttons2/air",
            "models/cheeze/buttons2/alert",
            "models/cheeze/buttons2/cake",
            "models/cheeze/buttons2/charge",
            "models/cheeze/buttons2/clock",
            "models/cheeze/buttons2/compile",
            "models/cheeze/buttons2/coolant",
            "models/cheeze/buttons2/deactivate",
            "models/cheeze/buttons2/divide",
            "models/cheeze/buttons2/energy",
            "models/cheeze/buttons2/equals",
            "models/cheeze/buttons2/multiply",
            "models/cheeze/buttons2/overide",
            "models/cheeze/buttons2/power",
            "models/cheeze/buttons2/pwr_blue",
            "models/cheeze/buttons2/pwr_green",
            "models/cheeze/buttons2/pwr_red",
            "models/cheeze/buttons2/test",
            "models/props_junk/ravenholmsign_sheet" )
            
for( I = 1,  A:count() ) {
    holoCreate( I )
    holoMaterial( I, A[I, string] )
    holoScaleUnits( I, vec(12,12,12) )
    holoPos( I, entity():toWorld( vec( 0, I*13, 40 ) ) )
    holoDisableShading( I, 1 )
}
