@name Sphere
@persist Timer
interval(10)
Me=owner()
Chip=entity()
Timer=Timer+1*1
T=Timer

if(first()) {holoCreate(1)}

holoModel(1,"models/Lamarr.mdl")
holoPos(1,Chip:pos()+vec(0,0,29))
holoMaterial(2,"Models/effects/comball_tape")
holoAng(1,ang(0,T,0))
#holoColor(1,vec(155,0,0))
holoScale(1, vec(0.7,0.7,0.7))
holoCreate(2)
holoModel(2,"models/XQM/Rails/gumball_1.mdl")
holoPos(2,Chip:pos()+vec(0,0,35))
holoScale(2, vec(2,2,2))
