@name For God By Failcake
@persist Timer Timer1 Player:entity
interval(1)
Timer1=Timer1+1*1
Timer=Timer+1*0.5
T=Timer
P=Timer1
R=random(200,250)

if(first()) {holoCreate(1) holoCreate(2) holoCreate(3) holoCreate(4) Player = findPlayerByName("c")}

holoModel(1,"pyramid")
holoAng(1,ang(0,T,0))
holoColor(1,vec(0,0,R))
holoAlpha(1,250)
holoAlpha(2,250)
holoScale(1, vec(1,1,1))
holoModel(2,"pyramid")
holoPos(2,Player:pos() + vec(0,0,Player:height() + 70))
holoPos(1,Player:pos() + vec(0,0,Player:height() + 30))
holoAng(2,ang(180,P,0))
holoColor(2,vec(R,0,0))
holoScale(2, vec(1,1,1))
holoParent(1, Player)
holoParent(2, Player)
holoModel(3,"torus3")
holoParent(3, Player)
holoScale(3, vec(2,2,2))
holoPos(3,Player:pos() + vec(0,0,Player:height() + 50))
holoAng(3,ang(P,P,0))
holoColor(3,vec(255,215,0))
holoAlpha(3,220)
holoModel(4,"torus3")
holoParent(4, Player)
holoScale(4, vec(2,2,2))
holoPos(4,Player:pos() + vec(0,0,Player:height() + 50))
holoAng(4,ang(T,T,0))
holoColor(4,vec(255,215,0))
holoAlpha(4,220)
## invisible ##
entity():setColor(0,0,0,0)

##PROTECTION SISTEM MUAHAHAHAH##

if(duped()){selfDestructAll()}
