@name Bank Holo ~Erza
@inputs 
@outputs 
@persist Timer STimer
@trigger 
@model models/props/cs_assault/MoneyPalletE.mdl
interval(10)
Chip=entity()
Timer=Timer+1*3
T=Timer
STimer=STimer+1*1
ST=STimer
###############$-Symb######
holoCreate(1)
holoModel(1,"models/sprops/misc/alphanum/alphanum_dlsign.mdl")
holoPos(1, entity():pos() + vec(0,20,100))
holoAng(1,ang(0,T,0))
###########NUMBER 1################
holoCreate(2)
holoModel(2,"models/sprops/misc/alphanum/alphanum_1.mdl")
holoPos(2, entity():pos() + vec(0,10,100))
holoAng(2,ang(0,ST,0))
##########NUMBER 2##################
holoCreate(3)
holoModel(3,"models/sprops/misc/alphanum/alphanum_0.mdl")
holoPos(3, entity():pos() + vec(0,0,100))
holoAng(3,ang(0,ST,0))
#############Number 3##################
holoCreate(4)
holoModel(4,"models/sprops/misc/alphanum/alphanum_0.mdl")
holoPos(4, entity():pos() + vec(0,-10,100))
holoAng(4,ang(0,ST,0))
#############NUMBER 4###############
holoCreate(5)
holoModel(5,"models/sprops/misc/alphanum/alphanum_0.mdl")
holoPos(5, entity():pos() + vec(0,-20,100))
holoAng(5,ang(0,ST,0))
###########NUMBER 5############
#holoCreate(6)
holoModel(6,"models/sprops/misc/alphanum/alphanum_0.mdl")
holoPos(6, entity():pos() + vec(0,-30,100))
holoAng(6,ang(0,ST,0))
######COLOR RED#####
holoColor(1,vec(155,0,0))
holoColor(2,vec(155,0,0))
holoColor(3,vec(155,0,0))
holoColor(4,vec(155,0,0))
holoColor(5,vec(155,0,0))
holoColor(6,vec(155,0,0))
