@name Scout Sounds
@inputs
@outputs Use
@persist R:array Dib:array


interval(10)

Use = owner():keyUse()

if ($Use & Use) {
soundStop(0)
owner():soundPlay(0,0,R:string(randint(0,R:count())))
}

if (first()) {
R = array(
"vo/scout_misc02.wav",
"vo/scout_misc03.wav",
"vo/scout_misc04.wav",
"vo/scout_misc05.wav",
"vo/scout_misc07.wav",
"vo/scout_misc08.wav",
"vo/scout_misc09.wav",
"vo/scout_positivevocalization01.wav",
"vo/scout_positivevocalization02.wav",
"vo/scout_positivevocalization03.wav",
"vo/scout_positivevocalization04.wav",
"vo/scout_positivevocalization05.wav",
"vo/scout_award01.wav",
"vo/scout_award02.wav",
"vo/scout_award03.wav",
"vo/scout_award04.wav",
"vo/scout_award05.wav",
"vo/scout_award07.wav",
"vo/scout_award08.wav",
"vo/scout_award09.wav",
"vo/scout_award10.wav",
"vo/scout_award11.wav",
"vo/scout_award12.wav",
"vo/scout_battlecry01.wav",
"vo/scout_battlecry02.wav",
"vo/scout_battlecry03.wav",
"vo/scout_battlecry04.wav",
"vo/scout_battlecry05.wav",
"vo/scout_beingshotinvincible01.wav",
"vo/scout_beingshotinvincible02.wav",
"vo/scout_beingshotinvincible03.wav",
"vo/scout_beingshotinvincible04.wav",
"vo/scout_beingshotinvincible05.wav",
"vo/scout_beingshotinvincible06.wav",
"vo/scout_beingshotinvincible07.wav",
"vo/scout_beingshotinvincible08.wav",
"vo/scout_beingshotinvincible09.wav",
"vo/scout_beingshotinvincible10.wav",
"vo/scout_beingshotinvincible11.wav",
"vo/scout_beingshotinvincible12.wav",
"vo/scout_beingshotinvincible13.wav",
"vo/scout_beingshotinvincible14.wav",
"vo/scout_beingshotinvincible15.wav",
"vo/scout_beingshotinvincible16.wav",
"vo/scout_beingshotinvincible17.wav",
"vo/scout_beingshotinvincible18.wav",
"vo/scout_beingshotinvincible19.wav",
"vo/scout_beingshotinvincible20.wav",
"vo/scout_beingshotinvincible21.wav",
"vo/scout_beingshotinvincible22.wav",
"vo/scout_beingshotinvincible23.wav",
"vo/scout_beingshotinvincible24.wav",
"vo/scout_beingshotinvincible25.wav",
"vo/scout_beingshotinvincible26.wav",
"vo/scout_beingshotinvincible27.wav",
"vo/scout_beingshotinvincible28.wav",
"vo/scout_beingshotinvincible29.wav",
"vo/scout_beingshotinvincible30.wav",
"vo/scout_beingshotinvincible31.wav",
"vo/scout_beingshotinvincible32.wav",
"vo/scout_beingshotinvincible33.wav",
"vo/scout_beingshotinvincible34.wav",
"vo/scout_beingshotinvincible35.wav",
"vo/scout_beingshotinvincible36.wav",
"vo/scout_cartgoingbackdefense01.wav",
"vo/scout_cartgoingbackdefense02.wav",
"vo/scout_cartgoingbackdefense03.wav",
"vo/scout_cartgoingbackdefense04.wav",
"vo/scout_cartgoingbackdefense05.wav",
"vo/scout_cartgoingbackdefense06.wav",
"vo/scout_cartgoingbackoffense01.wav",
"vo/scout_cartgoingbackoffense02.wav",
"vo/scout_cartgoingbackoffense03.wav",
"vo/scout_cartgoingbackoffense04.wav",
"vo/scout_cartgoingbackoffense05.wav",
"vo/scout_cartgoingbackoffense06.wav",
"vo/scout_cartgoingbackoffense07.wav",
"vo/scout_cartgoingbackoffense08.wav")

}

