@inputs AdvPod:wirelink
@persist Lock Terminate Strip Eject Disable Crosshairs Break Buttons Relative DHealth DArmor
#Inputs
AdvPod["Lock",number]=Lock
AdvPod["Terminate",number]=Terminate
AdvPod["Strip Weapons",number]=Strip
AdvPod["Eject",number]=Eject
AdvPod["Disable",number]=Disable
AdvPod["Crosshairs",number]=Crosshairs
AdvPod["Break",number]=Break
AdvPod["Allow Buttons",number]=Buttons
AdvPod["Relative",number]=Relative
AdvPod["Damage Health",number]=DHealth
AdvPod["Damage Armor",number]=DArmor


#Outputs
W=AdvPod["W",number]
A=AdvPod["A",number]
S=AdvPod["S",number]
D=AdvPod["D",number]
Mouse1=AdvPod["Mouse1",number]
Mouse2=AdvPod["Mouse2",number]
R=AdvPod["R",number]
Space=AdvPod["Space",number]
Shift=AdvPod["Shift",number]
Zoom=AdvPod["Zoom",number]
Alt=AdvPod["Alt",number]
TurnLeftKey=AdvPod["TurnLeftKey",number]
TurnRightKey=AdvPod["TurnRightKey",number]
X=AdvPod["X",number]
Y=AdvPod["Y",number]
Z=AdvPod["Z",number]
PrevWeapon=AdvPod["PrevWeapon",number]
NextWeapon=AdvPod["NextWeapon",number]
AimPos=AdvPod["AimPos",vector]
ThirdPerson=AdvPod["ThirdPerson",number]
Distance=AdvPod["Distance",number]
Light=AdvPod["Light",number]
Active=AdvPod["Active",number]
Team=AdvPod["Team",number]
Health=AdvPod["Health",number]
Armor=AdvPod["Armor",number]
Bearing=AdvPod["Bearing",number]
Elevation=AdvPod["Elevation",number]
Entity=AdvPod["Entity",entity]

