@name 
@inputs 
@outputs 
@persist 
@trigger 
runOnTick(100)
if(first()){
holoCreate(1)
holoModel(1,"models/hl1hcrab.mdl")
holoAnim(1,17)

}
holoPos(1,owner():shootPos() + vec(0,0,-45))
holoMaterial(1,"models/Lamarr.mdl")
