@name 
@inputs 
@outputs 
@persist 
@trigger 


holoCreate(1)
holoModel(1,"models/npcs/turret/turret.mdl")
holoAnim(1,13)

holoCreate(2)
holoModel(2,"models/npcs/turret/turret.mdl")
holoAnim(2,14)
holoPos(2,entity():pos() + vec(0,50,0))


holoCreate(3)
holoModel(3,"models/npcs/turret/turret.mdl")
holoAnim(3,15)
holoPos(3,entity():pos() + vec(0,-50,0))

holoCreate(4)
holoModel(4,"models/npcs/turret/turret.mdl")
holoAnim(4,16)
holoPos(4,entity():pos() + vec(0,100,0))

entity():soundPlay(1,9999,"music/sp_a2_laser_vs_turret_r1.wav")
