@name Gravity/Holo Sandbox TEST
@inputs 
@persist 
@trigger 
@outputs I

if(first()){
    holoCreate(1)
    holoModel(1,"models/player/combine_soldier.mdl")
    holoAnim(1,0)
    I++
    timer("changeanim",holoAnimLength(1)*1000)
}
if(clk("changeanim")){
    holoAnim(1,I)
    I++
    timer("changeanim",holoAnimLength(1)*1000)
}

