@name 
@inputs A PWR MBL Pitch PitchApply Set
@outputs  A1 B C D E F G H V9 Scre:string
@persist 
@trigger 
if (A==1) {soundPlay(0,9999999,"music/vlvx_song21.mp3")}
if (A==2) {soundPlay(0,9999999,"music/portal_still_alive.mp3")}
if (A==3) {soundPlay(0,9999999,"music/vlvx_song27.mp3")}
if (A==4) {soundPlay(0,9999999,"music/vlvx_song23.mp3")}
if (A==5) {soundPlay(0,9999999,"music/vlvx_song22.mp3")}
if (A==6) {soundPlay(0,9999999,"music/vlvx_song28.mp3")}
if (A==7) {soundPlay(0,9999999,"music/vlvx_song24.mp3")}
if (A==8) {soundPlay(0,9999999,"music/vlvx_song12.mp3")}
soundVolume(0,Pitch)
if(PitchApply==1) {reset()}
if (PWR==0) {V9=1} else {V9=0}
if (A==1) {Scre="music/vlvx_song12.mp3"}
if (A==2) {Scre="music/portal_still_alive.mp3"}
if (A==3) {Scre="music/vlvx_song27.mp3"}
if (A==4) {Scre="music/vlvx_song23.mp3"}
if (A==5) {Scre="music/vlvx_song22.mp3"}
if (A==6) {Scre="music/vlvx_song28.mp3"}
if (A==7) {Scre="music/vlvx_song24.mp3"}
if (A==8) {Scre="music/vlvx_song12.mp3"}
if(MBL==1) {soundPlay(0,999999999,"Synth/square.wav")}
soundPitch(0,Pitch)
