@name 
@inputs 
@outputs 
@persist 
@trigger 

## HOLO PET TEST ##
holoCreate(1)
holoPos(1,owner():pos()+vec(20,20,80))
holoAng(1,owner():angles())
holoParent(1, owner())
holoEntity(1):setTrails(10,1,0.5, "trails/smoke", vec(0,25,255),250)
