@name Pie!
@inputs 
@outputs 
@persist 
@trigger 

enableMouseF3(1)
dPos("Pie",vec2(10,10))
dButton("Click for pie!","Pie",vec2(1,1),vec2(100,100))
if(dClk("Click for pie!")){
    E=owner():name()
    Prop = propSpawn("models/props_phx/cannonball.mdl",1)
    Prop:setPos(owner():pos())
    Prop:propBreak()
}
