@name Ping-Pong Failure
@inputs GPU:wirelink Ply1:wirelink Ply2:wirelink
@outputs Up1 Down1 Up2 Down2
@persist 
@trigger all
runOnTick(1)

Up1 = Ply1:number("W")
Down1 = Ply1:number("S")

Up2 = Ply2:number("W")
Down2 = Ply2:number("S")

if(first()){
GPU[ 32767 ] = 1 ## Check if GPU is linked =P

}

