@name Plane Aim
@inputs Counter:entity 
@outputs 
@persist 
@trigger 
runOnTick(1)

E = entity():isWeldedTo()

if (first()) {
    holoCreate(1)
}

rangerFilter(E)
rangerFilter(Counter)
Ranger = rangerOffset(999999,E:pos(),E:right())

holoPos(1,Ranger:pos())
