@name Vehicle disguise
@inputs 
@outputs 
@persist 
@trigger
E=entity():isConstrainedTo()
E:setAlpha(0)
entity():setAlpha(0)
Ang=E:angles()+ang(0,90,0)
Model="models/props_hydro/dumptruck.mdl" #yellow dump truck
#Model="models/props_vehicles/pickup03.mdl" #blue truck
#Model="models/props_vehicles/pickup03.mdl" #red truck
#Model="models/props_vehicles/train_engine.mdl" #train
Model="models/player/demo.mdl" #demo car
Model="models//props_combine/breendesk.mdl"
Model="models//props_combine/breenchair.mdl"
Model="models//combine_apc_dynamic.mdl"  
Model="models/props_movies/campervan/campervan.mdl"

#Model="models/props_trainyard/bomb_cart.mdl" Ang=E:angles()+ang(0,-90,0) # Bomb cart
Size=vec(1,1,1)*1

holoCreate(1,E:pos(),Size,Ang)
holoCustomModel(1,Model,1)
holoParent(1,E)
runOnLast(1)
if(last()){E:setAlpha(255)}
