@name Croco's Button E2 Door
@inputs A 
@persist E:entity
runOnTick(1)
if(first()){ E = propSpawn("models/props_c17/door01_left.mdl",entity():pos()+vec(0,0,55),1)
E:setAng(ang(0,0,0))}
if(A > 0){E:setAng(ang(0,90,0))}
if(A == 0){E:setAng(ang(0,0,0))}
