@name 
@inputs 
@outputs 
@persist E:entity
@trigger 

E = propSpawn("models/props_c17/oildrum001_explosive.mdl",entity():pos(),0)
holoCreate(1)
holoModel(1,"models/props_c17/oildrum001.mdl") 
holoPos(1,E:pos())
holoAng(1,E:angles())
holoScale(1,vec(1.05,1.05,1.05))
holoParent(1,E)
