@name 
@inputs 
@outputs 
@persist 
@trigger 
runOnTick(1)
if(first()){T = 0 G = 1}
E = propSpawn("models/props_phx/construct/wood/wood_panel1x1.mdl",entity():pos() + vec(0,0,75),1)

if(G == 1){
E:setAng(ang(90,T,0))
T++
}
if(T > 359){G = 0}
