@name 
@inputs 
@outputs 
@persist 
@trigger 
holoCreate(1)
E = propSpawn("models/props_c17/furnitureStove001a.mdl",1)
E:setPos(entity():pos() + vec(0,0,10))
E:parentTo(holoEntity(1))
holoPos(1,vec(9999,9999,9999))
