#Prop to holo export "wew" on the 2nd of January, 2015

#Put this chunk inside some place like if(first()) where it runs only once
@persist P2HI P2HOI P2HC P2HScale P2HBase:entity P2HTable:table
@model models/hunter/blocks/cube05x05x05.mdl
entity():setColor(0, 0, 0)
entity():setMaterial("models/debug/debugwhite")
P2HC = 146
P2HTI = 0
P2HOI = 0
P2HBase = entity() #Change to whatever entity you wish
P2HScale = 1 #Change to whatever scale you'd like your export to be in
#Model, Material, Skin, Color, Position, and Angle (both position and angle are relative to base)
P2HTable[1, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,167,52,255), vec(0.0001,121.1246,48.4497), ang(0,0,0))
P2HTable[2, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0.0001,121.1248,96.8989), ang(0,0,0))
P2HTable[3, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,121.125,24.2251), ang(0,0,0))
P2HTable[4, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,251,223,255), vec(0.0001,121.1249,121.1265), ang(0,0,0))
P2HTable[5, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,145.3498,72.6762), ang(0,0,0))
P2HTable[6, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,193.7999,96.9006), ang(0,0,0))
P2HTable[7, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,145.3501,24.225), ang(0,0,0))
P2HTable[8, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,251,223,255), vec(0.0001,145.3501,121.1254), ang(0,0,0))
P2HTable[9, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,121.125,72.6753), ang(0,0,0))
P2HTable[10, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,218.0249,121.1251), ang(0,0,0))
P2HTable[11, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0.0001,193.7998,121.1252), ang(0,0,0))
P2HTable[12, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,169.5751,48.4515), ang(0,0,0))
P2HTable[13, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0.0001,145.3499,96.8998), ang(0,0,0))
P2HTable[14, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,169.575,72.6751), ang(0,0,0))
P2HTable[15, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,167,52,255), vec(0.0001,145.3502,48.4506), ang(0,0,0))
P2HTable[16, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0.0001,169.5748,96.8997), ang(0,0,0))
P2HTable[17, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,251,223,255), vec(0.0001,169.5752,121.1253), ang(0,0,0))
P2HTable[18, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,251,223,255), vec(0.0001,193.8,169.5754), ang(0,0,0))
P2HTable[19, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,251,223,255), vec(0.0001,145.3498,169.5756), ang(0,0,0))
P2HTable[20, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,218.0249,169.5763), ang(0,0,0))
P2HTable[21, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,121.1251,193.8003), ang(0,0,0))
P2HTable[22, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,251,223,255), vec(0.0001,145.3499,145.35), ang(0,0,0))
P2HTable[23, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,251,223,255), vec(0.0001,121.1252,218.0249), ang(0,0,0))
P2HTable[24, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,145.3499,193.8002), ang(0,0,0))
P2HTable[25, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,145.35,218.0248), ang(0,0,0))
P2HTable[26, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,251,223,255), vec(0.0001,169.5751,145.3499), ang(0,0,0))
P2HTable[27, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,251,223,255), vec(0.0001,193.7999,145.3498), ang(0,0,0))
P2HTable[28, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,121.1248,242.2505), ang(0,0,0))
P2HTable[29, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,251,223,255), vec(0.0001,121.1248,145.3501), ang(0,0,0))
P2HTable[30, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,218.025,145.3497), ang(0,0,0))
P2HTable[31, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,193.7997,193.7991), ang(0,0,0))
P2HTable[32, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,251,223,255), vec(0.0001,169.5749,169.5755), ang(0,0,0))
P2HTable[33, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,169.5746,193.8001), ang(0,0,0))
P2HTable[34, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,251,223,255), vec(0.0001,121.1249,169.5747), ang(0,0,0))
P2HTable[35, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-24.225,72.6749), ang(0,0,0))
P2HTable[36, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0.0001,48.4501,121.1248), ang(0,0,0))
P2HTable[37, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,106,52,255), vec(0,-24.2249,48.4503), ang(0,0,0))
P2HTable[38, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,72.6749,121.1247), ang(0,0,0))
P2HTable[39, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,167,52,255), vec(0,96.9,48.4498), ang(0,0,0))
P2HTable[40, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,0,96.9014), ang(0,0,0))
P2HTable[41, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,167,52,255), vec(0,72.6747,24.2253), ang(0,0,0))
P2HTable[42, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0.0001,96.8998,121.1256), ang(0,0,0))
P2HTable[43, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0.0001,48.45,96.9002), ang(0,0,0))
P2HTable[44, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,167,52,255), vec(0,72.6751,48.4499), ang(0,0,0))
P2HTable[45, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-48.4499,121.1252), ang(0,0,0))
P2HTable[46, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,106,52,255), vec(0,-72.6751,48.4505), ang(0,0,0))
P2HTable[47, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-72.6752,24.2249), ang(0,0,0))
P2HTable[48, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,167,52,255), vec(0.0001,72.675,72.6755), ang(0,0,0))
P2HTable[49, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,167,52,255), vec(0,24.2249,48.4511), ang(0,0,0))
P2HTable[50, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,167,52,255), vec(0.0001,96.8999,24.2252), ang(0,0,0))
P2HTable[51, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-24.225,24.2247), ang(0,0,0))
P2HTable[52, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,72.6749,-0.0003), ang(0,0,0))
P2HTable[53, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0,-0.0004,121.125), ang(0,0,0))
P2HTable[54, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,96.8997,96.9), ang(0,0,0))
P2HTable[55, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,106,52,255), vec(-0.0001,-121.1249,48.4487), ang(0,0,0))
P2HTable[56, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-96.9001,24.226), ang(0,0,0))
P2HTable[57, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-96.9001,121.1254), ang(0,0,0))
P2HTable[58, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0,72.6748,96.9001), ang(0,0,0))
P2HTable[59, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-121.1253,121.1255), ang(0,0,0))
P2HTable[60, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,167,52,255), vec(0,-0.0001,24.2256), ang(0,0,0))
P2HTable[61, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-48.4501,72.675), ang(0,0,0))
P2HTable[62, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,96.9,0.0006), ang(0,0,0))
P2HTable[63, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,106,52,255), vec(0,0.0001,72.6738), ang(0,0,0))
P2HTable[64, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,167,52,255), vec(0,24.225,24.2255), ang(0,0,0))
P2HTable[65, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,48.45,-0.0012), ang(0,0,0))
P2HTable[66, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,0.0002,48.4502), ang(0,0,0))
P2HTable[67, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-96.8999,72.6752), ang(0,0,0))
P2HTable[68, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-72.675,121.1253), ang(0,0,0))
P2HTable[69, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,106,52,255), vec(0,-48.45,48.4504), ang(0,0,0))
P2HTable[70, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-72.675,72.6751), ang(0,0,0))
P2HTable[71, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,106,52,255), vec(0,-48.45,96.9006), ang(0,0,0))
P2HTable[72, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,167,52,255), vec(0.0001,96.9001,72.6754), ang(0,0,0))
P2HTable[73, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-48.4501,24.2248), ang(0,0,0))
P2HTable[74, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,106,52,255), vec(0,-121.1251,96.8999), ang(0,0,0))
P2HTable[75, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,24.2249,-0.0001), ang(0,0,0))
P2HTable[76, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,106,52,255), vec(0,-24.2252,96.9005), ang(0,0,0))
P2HTable[77, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(-0.0001,-121.125,24.2251), ang(0,0,0))
P2HTable[78, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,167,52,255), vec(0,48.45,48.45), ang(0,0,0))
P2HTable[79, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,106,52,255), vec(0,-96.9,96.8998), ang(0,0,0))
P2HTable[80, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0,24.2251,96.9003), ang(0,0,0))
P2HTable[81, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0,24.2247,121.1249), ang(0,0,0))
P2HTable[82, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,106,52,255), vec(0,-72.6749,96.8997), ang(0,0,0))
P2HTable[83, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-121.125,72.6763), ang(0,0,0))
P2HTable[84, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,167,52,255), vec(0,48.4501,72.6756), ang(0,0,0))
P2HTable[85, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,106,52,255), vec(0,-96.9,48.4506), ang(0,0,0))
P2HTable[86, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,24.225,72.6747), ang(0,0,0))
P2HTable[87, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-24.225,121.1261), ang(0,0,0))
P2HTable[88, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,167,52,255), vec(0,48.4501,24.2264), ang(0,0,0))
P2HTable[89, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,255,255,255), vec(0,-48.4501,242.2502), ang(0,0,0))
P2HTable[90, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,251,223,255), vec(0.0001,72.675,242.2497), ang(0,0,0))
P2HTable[91, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0.0001,72.6749,218.0251), ang(0,0,0))
P2HTable[92, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-121.1249,145.3501), ang(0,0,0))
P2HTable[93, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0.0001,72.6749,169.5739), ang(0,0,0))
P2HTable[94, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,24.2249,218.0253), ang(0,0,0))
P2HTable[95, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-121.125,169.5747), ang(0,0,0))
P2HTable[96, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,255,255,255), vec(0,-96.9003,193.8002), ang(0,0,0))
P2HTable[97, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0.0001,48.4498,169.575), ang(0,0,0))
P2HTable[98, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,72.6751,145.3503), ang(0,0,0))
P2HTable[99, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-72.6752,193.8011), ang(0,0,0))
P2HTable[100, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-72.6752,242.2503), ang(0,0,0))
P2HTable[101, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0,48.4499,145.3504), ang(0,0,0))
P2HTable[102, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0.0001,48.45,218.0262), ang(0,0,0))
P2HTable[103, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0.0001,72.6748,193.8015), ang(0,0,0))
P2HTable[104, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,255,255,255), vec(0,-24.2252,193.7999), ang(0,0,0))
P2HTable[105, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,255,255,255), vec(0,-48.4499,218.0256), ang(0,0,0))
P2HTable[106, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,255,255,255), vec(0,-96.8999,169.5756), ang(0,0,0))
P2HTable[107, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,251,223,255), vec(0.0001,96.8999,145.3512), ang(0,0,0))
P2HTable[108, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,251,223,255), vec(0.0001,96.8996,218.025), ang(0,0,0))
P2HTable[109, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,24.2251,193.7997), ang(0,0,0))
P2HTable[110, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,255,255,255), vec(0,-24.2251,169.5753), ang(0,0,0))
P2HTable[111, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0.0001,24.2248,145.3505), ang(0,0,0))
P2HTable[112, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,0,266.4756), ang(0,0,0))
P2HTable[113, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,96.8999,242.2506), ang(0,0,0))
P2HTable[114, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,255,255,255), vec(0,-24.2249,145.3497), ang(0,0,0))
P2HTable[115, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-0.0001,242.25), ang(0,0,0))
P2HTable[116, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,-24.2251,266.4747), ang(0,0,0))
P2HTable[117, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,255,255,255), vec(0,-72.6751,218.0247), ang(0,0,0))
P2HTable[118, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,255,255,255), vec(0.0001,-0.0002,218.0254), ang(0,0,0))
P2HTable[119, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-72.675,169.5755), ang(0,0,0))
P2HTable[120, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,251,223,255), vec(0.0001,48.4499,242.2498), ang(0,0,0))
P2HTable[121, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-121.1252,193.8003), ang(0,0,0))
P2HTable[122, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,255,255,255), vec(0,-0.0001,193.7998), ang(0,0,0))
P2HTable[123, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,255,255,255), vec(0,-72.6754,145.3499), ang(0,0,0))
P2HTable[124, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,48.4498,266.4754), ang(0,0,0))
P2HTable[125, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,255,255,255), vec(0,-24.2248,218.0255), ang(0,0,0))
P2HTable[126, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-96.9002,218.0258), ang(0,0,0))
P2HTable[127, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,251,223,255), vec(0,24.225,242.2509), ang(0,0,0))
P2HTable[128, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,72.6747,266.4753), ang(0,0,0))
P2HTable[129, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,255,255,255), vec(0,-48.4498,145.3488), ang(0,0,0))
P2HTable[130, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-48.4502,266.4748), ang(0,0,0))
P2HTable[131, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0.0001,96.8999,193.8004), ang(0,0,0))
P2HTable[132, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,255,255,255), vec(0,-24.225,242.2501), ang(0,0,0))
P2HTable[133, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,255,255,255), vec(0,-48.4502,169.5764), ang(0,0,0))
P2HTable[134, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,24.2249,169.5751), ang(0,0,0))
P2HTable[135, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,24.2249,266.4755), ang(0,0,0))
P2HTable[136, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,233,36,255), vec(0.0001,48.4497,193.8006), ang(0,0,0))
P2HTable[137, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0.0001,96.9001,169.5748), ang(0,0,0))
P2HTable[138, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,255,255,255), vec(0,-96.9,145.35), ang(0,0,0))
P2HTable[139, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,0,145.3506), ang(0,0,0))
P2HTable[140, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,255,255,255), vec(0,-48.4501,193.8), ang(0,0,0))
P2HTable[141, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,255,255,255), vec(0,-0.0002,169.5752), ang(0,0,0))
P2HTable[142, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(255,106,52,255), vec(-0.0001,-145.35,96.901), ang(0,0,0))
P2HTable[143, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(-0.0001,-145.3503,48.4498), ang(0,0,0))
P2HTable[144, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(-0.0001,-145.3501,72.6754), ang(0,0,0))
P2HTable[145, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-169.5749,96.9001), ang(0,0,0))
P2HTable[146, array] = array("models/hunter/blocks/cube05x05x05.mdl", "models/debug/debugwhite", 0, vec4(0,0,0,255), vec(0,-145.3499,121.1256), ang(0,0,0))

#Put this in a place that runs on an interval (i.e interval, runOnTick, timers, etc.)
if(P2HI < P2HC)
{
    interval(500)
    
    while(perf() & holoCanCreate() & P2HI < P2HC)
    {
        P2HI++
        local TA = P2HTable[P2HI, array]
        local TI = P2HI + P2HOI

        holoCreate(TI, P2HBase:toWorld(TA[5, vector] * P2HScale), vec(P2HScale), P2HBase:toWorld(TA[6, angle] * P2HScale))
        holoModel(TI, TA[1, string])
        holoMaterial(TI, TA[2, string])
        holoSkin(TI, TA[3, number])
        holoColor(TI, TA[4, vector4])
        holoParent(TI, P2HBase)
    }
}

#[
General tips:
-If you wanna make a group of holograms to change their material and/or colors all together,...
make your props you want to group a certain material and then you can put in the while loop to...
add the holo index (TI) to an array if the material is such and print out the array once all the...
holos are generated, and then you can use that to your liking

-If you want to use multiple prop to holo exports in 1 e2, which is the reason I had redesigned...
this e2, use the find menu's replace tab to replace "P2H" with "P2H<1, 2, 3, etc.>"...
without the < and >, of course, and then copy the exoprt over
]#
