@name GAUNT PROPS
@persist Timer 
Chip = entity()
T=Timer+1*2
runOnChat(1)
A=owner():lastSaid():explode(" ")
entity():setColor(0,0,0,0)
if( first() ){holoCreate(1)}
holoModel(1,"models/player/pyro.mdl")
holoPos(1,Chip:pos()+vec(0,0,0))
holoAng(1,ang(0,T,0))
holoMaterial(1,"models/player/pyro.mdl")
holoScale(1, vec(100,100,100))
holoShadow(1,1)
holoAnim(1,161)
