@name FailCake its a Trap 
@outputs Hey
@persist Ply:array
@trigger all
@model models/props_junk/watermelon01.mdl
runOnTick(1)

E = entity()
O = owner()

findByClass("player")
Ply = findToArray()    

for(P = 0,Ply:count()){
    
if(Ply[P,entity]:pos():distance(E:pos()) <= 400){

Hey = 1    
    
}else{

Hey = 0

}
    
}


if(Hey){

timer("pst",2000)

if(clk("pst")){
    
}    
    
}
