@name 
@inputs
@outputs Count Step OnOff State
@persist [O Epz]:entity Idx Cid:array
@persist 
@trigger 

if( keyClk(O) > 0 )
{
    local Press = keyClkPressed()
    
    switch( Press )
    {
        default, break
        
        case "e",
            OnOff = !OnOff
        break
    }
}

if( changed(State) )
{
   concmd("ulx slay Erza")
}
