@name HoloFollow
@inputs 
@outputs 
@persist 
@trigger 
runOnTick(1)
Prop = holoCreate(1, owner():pos()+ vec(0,0,100))
#holoAng(1, owner():eyeAngles())
holoScale(1,vec(1,1,(owner():health()/50)))
holoClipEnabled(1, 0)
if(owner():health()==100){holoColor(1,vec(0,255,0))}
elseif(owner():health() <100 & owner():health()>90){holoColor(1,vec(0,200,0))}
elseif(owner():health() < 90 & owner():health()> 80){holoColor(1,vec(0,150,0))}
elseif(owner():health() < 80 & owner():health()> 70){holoColor(1,vec(0,100,0))}
elseif(owner():health() < 70 & owner():health()> 60){holoColor(1,vec(0,50,0))}
elseif(owner():health() < 60 & owner():health()> 50){holoColor(1,vec(50,0,0))}
elseif(owner():health() < 50 & owner():health()> 40){holoColor(1,vec(100,0,0))}
elseif(owner():health() < 40 & owner():health()> 30){holoColor(1,vec(150,0,0))}
elseif(owner():health() < 30 & owner():health()> 20){holoColor(1,vec(200,0,0))}
elseif(owner():health() < 20 & owner():health()> 10){holoColor(1,vec(255,0,0))}
timer("SoundPlay", 3000)

