@name part
@inputs EMI:wirelink
@outputs 
@persist Pos:vector
@trigger 
@model models/hunter/blocks/cube025x025x025.mdl


EMI["Material", string] = "sprites/plasmaember"
EMI["Velocity", vector] = vec(0,0,100)
EMI["Spread", number] = 100
EMI["FadeTime", number] = 1
EMI["Count", number] = 12
EMI["AlphaStart", number] = 255
EMI["AlphaFInal", number] = 0
EMI["SizeStart", number] = 10
EMI["SizeFinal", number] = 5

EMI["Activate", number] = 1

#[    sParticleCreate( 1 )
    sParticleSize( 1, 10, 5 )
    sParticleFade(1, 1)
    sParticleCount(1, 12 )
    sParticleColor(1, vec(255,0,0))
    sParticleVelocity( 1, vec(0,0,100) )
    sParticleAlpha(1, 255, 0)
    sParticleSpread(1, 100)
    sParticleMaterial(1, "sprites/plasmaember")
    sParticleActivate( 1 , 1 )]#


