@name 
@inputs 
@outputs 
@persist Ents:array
@trigger 
runOnTick(1)
Own=entity():owner()
findInSphere(Own:pos(),500)
findExcludePlayerProps(Own)
findExcludeClass("player")
findExcludeClass("npc")
findSortByDistance(Own:pos())
Ents=findToArray()

if(Ents:count()){
for(C=1,Ents:count()){
  Ents[C,entity]:freeze(1)
  
}#end for
}#end if(Ents:count()){
