@name 
@inputs 
@outputs 
@persist Target:array Chip:entity Me:entity PlyList:table
@trigger 

for(I=1,Target:count()){
    
    if(ops() > 4000){break}
    
    Target = findToArray()
    
    if(Target[I,entity] != owner() & Target[I,entity]:pos():distance(Chip:pos()) < 100 & Target[I,entity]:isAlive()){
}}

    Me = owner()
    
    
 if(chatClk()&lastSaid():sub(0,1) == "/")
    {
        LastSaid = lastSaid():sub(2):lower():explode(" ")
        if(lastSpoke() == Me)
        {

        if(LastSaid[1, string] == "test")
        {
               
                    lastSpoke():steamID() = lastSpoke()
                    concmd("say TEST: "+lastSpoke():name()+" Was healed!")
                    
                
}}}
