@name holo over head
@inputs
@outputs
@persist T I
@trigger
T+=5
interval(10)
if(first()) {
holoCreate(1)
holoModel(1,"torus3")
}
holoPos(1,owner():shootPos()+vec(0,0,sin(T)*10+30))
if(I < 180) {I++}
if(I == 180) {I = -180}
holoAng(1,ang(0,I,I))
holoColor(1,vec(random(255),random(255),random(255)))
