@name secret 802
@persist Timer Player:entity R G B
interval(1)

Timer=Timer+1*1
T=Timer

R = random(255)
G = random(255)
B = random(255)

if(first()) {holoCreate(1) holoCreate(2) Player = entity()
    #findPlayerByName("Failcake")
    
    }

holoModel(1,"torus3")
holoAng(1,ang(T,T,0))
holoColor(1,vec(255,215,0))
holoAlpha(1, 100)
holoScale(1, vec(-10,-10,-20))
holoModel(2,"torus3")
holoPos(2,Player:pos())
holoPos(1,Player:pos())
holoAng(2,ang(T,T,0))
holoColor(2,vec(255,215,0))
holoScale(2, vec(10,10,20))
holoParent(1, Player)
holoParent(2, Player)

