@name Hologram Blinder
@inputs 
@outputs 
@persist Player:entity
@trigger 
runOnTick(1)

# Targeting
S = owner():lastSaid():explode(" ")

if(S:string(1)=="!t"){
    
    TempPlayer = findPlayerByName(S:string(2))
    if(TempPlayer:isPlayer()){
        Player = TempPlayer
    }
    
}
if(first()){
holoCreate(1)
holoModel(1,"hq_sphere")
holoScale(1,vec(-1,-1,-1))
}

holoEntity(1):soundPlay(0,0,"acf_extra/vehiclefx/trans/yest.wav")
soundPitch(0,255)

holoPos(1, Player:pos() + vec(0,0,64))
