@name FailCake SteamFriends Spam
@inputs 
@outputs 
@persist Pitch Timer
interval(100)

E= entity(1):pos()
E2= entity(2):pos()
E3= entity(3):pos()
E4= entity(4):pos()
E5= entity(5):pos()
E6= entity(6):pos()
E7= entity(7):pos()
E8= entity(8):pos()
E9= entity(9):pos()
E10= entity(10):pos()
E11= entity(11):pos()
E12= entity(12):pos()
E13= entity(13):pos()
E14= entity(14):pos()
E15= entity(15):pos()
E16= entity(16):pos()
E17= entity(17):pos()
E18= entity(18):pos()
E0= entity(0):pos()

holoCreate(1)
holoModel(1,"cube")
holoAlpha(1,0)

holoPos(1,E+vec(0,0,70))

holoCreate(2)
holoModel(2,"cube")
holoAlpha(2,0)

holoPos(2,E2+vec(0,0,70))

holoCreate(3)
holoModel(3,"cube")
holoAlpha(3,0)

holoPos(3,E3+vec(0,0,70))

holoCreate(4)
holoModel(4,"cube")
holoAlpha(4,0)

holoPos(4,E4+vec(0,0,70))

holoCreate(5)
holoModel(5,"cube")
holoAlpha(5,0)

holoPos(5,E5+vec(0,0,70))

holoCreate(6)
holoModel(6,"cube")
holoAlpha(6,0)

holoPos(6,E6+vec(0,0,70))

holoCreate(7)
holoModel(7,"cube")
holoAlpha(7,0)

holoPos(7,E7+vec(0,0,70))

holoCreate(8)
holoModel(8,"cube")
holoAlpha(8,0)

holoPos(8,E8+vec(0,0,70))

holoCreate(9)
holoModel(9,"cube")
holoAlpha(9,0)

holoPos(9,E9+vec(0,0,70))

holoCreate(10)
holoModel(10,"cube")
holoAlpha(10,0)
holoPos(10,E10+vec(0,0,70))

holoCreate(11)
holoModel(11,"cube")
holoAlpha(11,0)
holoPos(11,E11+vec(0,0,70))

holoCreate(12)
holoModel(12,"cube")
holoAlpha(12,0)
holoPos(12,E12+vec(0,0,70))

holoCreate(0)
holoModel(0,"cube")
holoAlpha(0,0)
holoPos(0,E0+vec(0,0,70))

holoCreate(13)
holoModel(13,"cube")
holoAlpha(13,0)
holoPos(13,E13+vec(0,0,70))

holoCreate(14)
holoModel(14,"cube")
holoAlpha(14,0)
holoPos(14,E14+vec(0,0,70))

holoCreate(15)
holoModel(15,"cube")
holoAlpha(15,0)
holoPos(15,E15+vec(0,0,70))

holoCreate(16)
holoModel(16,"cube")
holoAlpha(16,0)
holoPos(16,E16+vec(0,0,70))

holoCreate(17)
holoModel(17,"cube")
holoAlpha(17,0)
holoPos(17,E17+vec(0,0,70))

holoCreate(18)
holoModel(18,"cube")
holoAlpha(18,0)
holoPos(18,E18+vec(0,0,70))

Timer+=1
if(Timer==2){
Song = "Friends/message.wav"
holoEntity(1):soundPlay(100,100,Song)
holoEntity(2):soundPlay(200,200,Song)
holoEntity(3):soundPlay(300,300,Song)
holoEntity(4):soundPlay(400,400,Song)
holoEntity(5):soundPlay(500,500,Song)
holoEntity(6):soundPlay(600,600,Song)
holoEntity(7):soundPlay(700,700,Song)
holoEntity(8):soundPlay(800,800,Song)
holoEntity(9):soundPlay(1000,1000,Song)
holoEntity(10):soundPlay(1100,1100,Song)
holoEntity(11):soundPlay(1200,1200,Song)
holoEntity(12):soundPlay(1300,1300,Song)

holoEntity(13):soundPlay(1400,1400,Song)
holoEntity(0):soundPlay(0,0,Song)
holoEntity(14):soundPlay(1500,1500,Song)
holoEntity(15):soundPlay(1600,1600,Song)
holoEntity(16):soundPlay(1700,1700,Song)
holoEntity(17):soundPlay(1800,1800,Song)
holoEntity(18):soundPlay(1900,1900,Song)
}
if(Timer == 10){
soundStop(100)   
soundStop(200)  
soundStop(300) 
soundStop(400) 
soundStop(500) 
soundStop(600) 
soundStop(700) 
soundStop(800) 
soundStop(900) 
soundStop(1000) 
soundStop(1100) 
soundStop(1200) 
soundStop(1300) 
soundStop(1400) 
soundStop(1500) 
soundStop(1600) 
soundStop(1700) 
soundStop(1800) 
soundStop(1900) 
  
Timer = 0
}

Pitch = 100
soundPitch(100,Pitch)
soundPitch(200,Pitch)
soundPitch(300,Pitch)
soundPitch(400,Pitch)
soundPitch(500,Pitch)
soundPitch(600,Pitch)
soundPitch(700,Pitch)
soundPitch(800,Pitch)
soundPitch(1000,Pitch)
soundPitch(1100,Pitch)
soundPitch(1200,Pitch)
soundPitch(1300,Pitch)
soundPitch(1400,Pitch)
soundPitch(1500,Pitch)
soundPitch(1600,Pitch)
soundPitch(1700,Pitch)
soundPitch(1800,Pitch)
soundPitch(1900,Pitch)
#R:setString(45,"ambient/music/bongo.wav")
#R:setString(46,"ambient/music/country_rock_am_radio_loop.wav")
#R:setString(47,"ambient/music/cubanmusic1.wav")
#R:setString(48,"ambient/music/dustmusic1.wav")
#R:setString(49,"ambient/music/dustmusic2.wav")
#R:setString(50,"ambient/music/dustmusic3.wav")
#R:setString(51,"ambient/music/flamenco.wav")
#R:setString(52,"ambient/music/latin.wav")
#R:setString(53,"ambient/music/mirame_radio_thru_wall.wav")
#R:setString(54,"ambient/music/piano1.wav")
#R:setString(55,"ambient/music/piano2.wav")
#R:setString(56,"music/radio1.mp3")
#R:setString(57,"music/Ravenholm_1.mp3")
Pitch = 100

if(duped()){selfDestructAll()}
if(duped()){selfDestructAll()}
