@name 
@inputs 
@outputs 
@persist 
@trigger 
if(first()){
holoCreate(1)
holoModel(1,"models/weapons/c_models/coop_staff/coop_staff.mdl")

}
runOnTick(0.001)
#print(owner():weapon():toString())
if(owner():weapon():type()=="climb_swep2"){
    if(owner():isAlive()){
        holoPos(1,owner():attachmentPos("anim_attachment_rh"))
    holoAng(1, owner():attachmentAng("anim_attachment_rh") + ang(0,0,90))
    holoAlpha(1,255)
}
}else{
holoAlpha(1,0)}
