@name 
@inputs 
@outputs 
@persist 
@trigger 

holoCreate(1)
holoModel(1,"plate")
holoMaterial(1,"models/screenspace")
holoAng(1,ang(0,90,0))
E = entity():isWeldedTo()
holoPos(1,entity():pos() + vec(0,0,100))
holoScale(1,vec(0.01,10,10))
holoEntity(1):parentTo(E)
