@name Its a square

Chip=entity()
holoCreate(0)
holoModel(0,"sphere3")
holoScale(0,vec(-50000,-50000,-50))
holoColor(0,vec(0,0,0))
holoAlpha(0,100)
holoPos(0,Chip:pos()+vec(0,0,100))
holoParent(0,Chip)

#Chip=entity() ==== A variable set for easier use
### holoCreate(0) ==== Creates a hologram, but needs defined
#holoModel(0,"square") ==== can be set to sphere, and many other shapes
#holoScale(0,vec(-50000,-50000,-50)) ==== Sets the size of the holo, can be changed to size
#holoColor(0,vec(0,0,0)) ==== You can set the color of it by using the color tool to get the numbers required
#holoAlpha(0,100) ==== Decides Transparency of the holo
#holoPos(0,Chip:pos()+vec(0,0,100)) ==== Puts the holo arranged near the chip
#holoParent(0,Chip) ==== Tells the holo to stay "welded" near the e2
