@name holoAnimTest
@inputs 
@outputs C
@persist C
@trigger 
interval(50)
Model="models/Humans/Group03/male_07.mdl"
if(first()){
    holoCreate(1,entity():pos())
    holoModel(1,Model)
    
}
holoAnim(1,1)
holoPos(1,owner():aimPos())  
C++
if(C>holoAnimLength(1)){C=0}
#print("Animation: "+C+"/"+holoAnimLength(1))
