@name Baby Launcher
@model models/props_phx/construct/metal_plate2x2.mdl

if (first()) {
    local BaseEnt=entity()
    local BasePos=BaseEnt:pos()
    local BaseAng=BaseEnt:angles()
    
    holoCreate(1)
    holoModel(1,"models/mechanics/wheels/wheel_speed_72.mdl")
    holoPos(1,BasePos)
    holoAng(1,BaseAng)
    
    holoCreate(2)
    holoModel(2,"models/mechanics/wheels/wheel_spike_48.mdl")
    holoPos(2,BaseEnt:toWorld(vec(0,0,15)))
    holoScale(2,vec(1.1,1.1,1))
    
    holoCreate(3)
    holoModel(3,"models/Mechanics/roboticslarge/xfoot.mdl")
    holoPos(3,BaseEnt:toWorld(vec(0,0,50)))
    
    entity():propNotSolid(1)
}
