@name Hover All Chip
@inputs X
@outputs P:array Force
@persist 
@trigger 
interval(10)
#findInSphere(entity():owner(),1000)
#findIncludeClass("prop")
#Props=findToArray()
entity():setMass(20)
P=entity():getConstraints()
P:pushEntity(entity())
for(C=1,P:count()){
    E=P[C,entity]
    #E=entity()
    Force = E:mass()+8.019-E:vel():z()

    E:applyForce(vec(0,0,Force))
}
