@name Player control 
@inputs W A S D Mouse1 Mouse2  Space Alt R Ctrl
@outputs 
@persist 
@trigger 
if (W==1) {concmd("+forward")} else {concmd("-forward")}
if (A==1) {concmd("+left")} else {concmd("-left")}
if (S==1) {concmd("+back")} else {concmd("-back")}
if (D==1) {concmd("+right")} else {concmd("-right")}
if (Space==1) {concmd("+jump")} else {concmd("-jump")}
if (Mouse1==1) {concmd("+attack")} else {concmd("-attack")}
if (Mouse2==1) {concmd("+attack2")} else {concmd("-attack2")}
if (Alt==1) {concmd("noclip")} else {concmd("")}
if (Ctrl==1) {concmd("+duck")} else {concmd("-duck")}
if (R==1) {concmd("+speed")} else {concmd("-speed")}

