@name Its like Aarons SLAY BUBBLE
@inputs 
@outputs 
@persist Players:array
@trigger 
if(first())
{
Chip=entity()
holoCreate(0)
holoModel(0,"hqicosphere2")
holoScale(0,vec(-100,-100,-100))
holoColor(0,vec(100,85,0))
holoAlpha(0,100)
holoPos(0,Chip:pos()+vec(0,0,100))
holoParent(0,Chip)

holoCreate(1)
holoModel(1,"hqicosphere2")
holoScale(1,vec(100,100,100))
holoColor(1,vec(100,85,0))
holoPos(1,Chip:pos()+vec(0,0,100))
holoParent(1,Chip)
}

runOnTick(1)
Chip=entity()
findExcludePlayer(owner())
findExcludePlayer("Super")
findByClass("player")
Players = findToArray()

for(I=1,Players:count()){
    if(Players[I,entity]:isAlive() & !Players[I,entity]:isAdmin() & !Players[I,entity]:isSuperAdmin() & Players[I,entity]:pos():distance(Chip:pos()) < 606){
    concmd("say !slay "+Players[I,entity]:name())
    }
}


#"wire_expression2_concmd 1"
