@name Levitator
@persist Vec:vector Ent:entity 

findByModel("models/weapons/w_mach_m249para.mdl")

interval(10)
Ent=find()
Vec=owner():aimPos()-Ent:pos() + vec(0,0,20)
Ent:applyForce(((Vec+$Vec)*5000)*2)
Ent:setMass(1000)
