@name 
@inputs 
@outputs 
@persist E:entity
@trigger 
@model models/props_phx/construct/metal_angle360.mdl

runOnTick(1)
if(first()){
    E = holoEntity(1)
    holoCreate(1)
    holoModel(1,"models/howitzer/howitzer_203mm.mdl")
    holoPos(1,entity():pos() + vec(0,0,100))
    holoCreate(2)
    holoModel(2,"models/hunter/tubes/tube1x1x4.mdl")
    holoScale(2,vec(0.6,0.6,0.6))
}
holoAng(1,(owner():aimPos()-holoEntity(1):pos()):toAngle())

