@name 
@inputs 
@outputs 
@persist Head:string 
@trigger 


if(first()){
    Head="anim_attachment_head"
    
    for(I=1,1){
        holoCreate(I)
        holoPos(I,owner():attachmentPos(Head))
        holoAng(I,owner():attachmentAng(Head))
        holoPos(I,holoEntity(I):toWorld(vec(0.5,11.2,-100.01+(-I*-100))))
        holoAng(I,holoEntity(I):toWorld(ang(-90,20,(-I*50)-59)))
        holoScale(I,vec(0.50,0.50,0.50))
        holoParentAttachment(I,owner(),Head)
        holoModel(I,"models/props_borealis/bluebarrel001.mdl")
        
        holoShadow(I,1)
        
    }
 }

    
