@name Player Name
@inputs 
@outputs 
@persist [Aim Last]:entity
@model models/props_junk/PopCan01a.mdl
@trigger 

interval(1000)
O=owner()
Last=Aim
Aim=O:aimEntity()

if((Aim:type()=="player")&(Aim!=Last)){
    print(Aim:name())
}
