@name 164 TF2 Taunts, By Drunkie
@inputs
@outputs Use
@persist R:array

interval(10)

Use = owner():keyUse()

if ($Use & Use) {
soundStop(0)
owner():soundPlay(0,0,R:string(randint(0,R:count())))
timer("die",6000)
}

if(clk("die")){selfDestruct()}



#S="vo/npc/female01/answer01.wav" # that's you all over
#S="vo/npc/female01/answer02.wav" # I won't hold it against you
#S="vo/npc/female01/answer03.wav" #figures
#S="vo/npc/female01/answer04.wav" #Try not to dwell on it
#S="vo/npc/female01/answer05.wav" #could we talk about this later
#S="vo/npc/female01/answer06.wav" #<nonexistant>
#S="vo/npc/female01/answer07.wav" #yeah same here
#S="vo/npc/female01/answer08.wav" #know what you mean
#S="vo/npc/female01/answer09.wav" # your talking to yourself again
#S="vo/npc/female01/answer10.wav" #I wouldn't say that too loud
#S="vo/npc/female01/answer11.wav" #Yeah I'll put it on your tombstone
#S="vo/npc/female01/answer12.wav" #doesn't bear thinking about
#S="vo/npc/female01/answer13.wav" #I'm with ya
#S="vo/npc/female01/answer14.wav" #yeah you and me both
#S="vo/npc/female01/answer15.wav" #that's one way of looking at it
#S="vo/npc/female01/answer16.wav" # have you ever had an original thought
#S="vo/npc/female01/answer17.wav" #I'm not even going to tell you to shutup
#S="vo/npc/female01/answer18.wav" #let's concentrate on the task at hand
#S="vo/npc/female01/answer19.wav" #keep your mind on your work
#S="vo/npc/female01/answer20.wav" # your mind is in the gutter
#S="vo/npc/female01/answer21.wav" # don't be so sure of that
#S="vo/npc/female01/answer22.wav" # you never know
#S="vo/npc/female01/answer23.wav" # never can tell (said with certainty)
#S="vo/npc/female01/answer24.wav" # why are you telling me?
#S="vo/npc/female01/answer25.wav" #how bout that
#S="vo/npc/female01/answer26.wav" #that's more information than I require
#S="vo/npc/female01/answer27.wav" # wanna bet
#S="vo/npc/female01/answer28.wav" #I wish I had a dime for every time somebody said that
#S="vo/npc/female01/answer29.wav" #what am I supposed to do about it
#S="vo/npc/female01/answer30.wav" #you talkin to me
#S="vo/npc/female01/answer31.wav" #you should nip that kinda talk in the bud
#S="vo/npc/female01/answer32.wav" #right on
#S="vo/npc/female01/answer33.wav" #noooo argument there
#S="vo/npc/female01/answer34.wav" #don't forget hawaii
#S="vo/npc/female01/answer35.wav" #I can't remember the last time I had.. well.. anything
#S="vo/npc/female01/answer36.wav" #try not the let it get to you
#S="vo/npc/female01/answer37.wav" #wouldn't be the first time
#S="vo/npc/female01/answer38.wav" #you sure about that
#S="vo/npc/female01/answer39.wav" #leave it alone
#S="vo/npc/female01/answer40.wav" #yeah that's enough out of you
#S="vo/npc/female01/behindyou01.wav"
#S="vo/npc/female01/behindyou02.wav"
#S="vo/npc/female01/busy02.wav" #can't you see I'm busy?
#S="vo/npc/female01/cit_dropper04.wav" # look out below
#S="vo/npc/female01/finally.wav" #finally
#S="vo/npc/female01/fantastic01.wav"
#S="vo/npc/female01/fantastic02.wav"
#S="vo/npc/female01/gordead_ans01.wav" #now what?
#S="vo/npc/female01/gordead_ans02.wav" # and things were going so well
#S="vo/npc/female01/gordead_ans03.wav" #don't tell me
#S="vo/npc/female01/question01.wav" #I don't think this war is ever going to end
#S="vo/npc/female01/question02.wav" #to think all I used to wanna do is sell insurence
#S="vo/npc/female01/question03.wav" #I don't dream anymore
#S="vo/npc/female01/question04.wav" #when this is all over I'm.. Ah.. Who am I kidding?
#S="vo/npc/female01/question05.wav" # Whoa da javu
#S="vo/npc/female01/question06.wav" #sometimes I dream about cheese
#S="vo/npc/female01/question07.wav" #you smell that? it's freedom
#S="vo/npc/female01/question08.wav" #Ive I ever get my hands on doctor breen
#S="vo/npc/female01/question09.wav" #I could eat a horse, hooves anda ll
#S="vo/npc/female01/question10.wav" #I can't believe this day has finally come
#S="vo/npc/female01/question11.wav" #I'm pretty sure this wasn't part of the plan
#S="vo/npc/female01/question12.wav" #looks to me like things are getting worse not better
#S="vo/npc/female01/question13.wav" #if I could live my life over again
#S="vo/npc/female01/question14.wav" #I'm not even going to tell you what that reminds me of
#S="vo/npc/female01/question15.wav" #they're never going to make a stalker out of me
#S="vo/npc/female01/question16.wav" #finally change is in the air
#S="vo/npc/female01/question17.wav" #do you feel it? I feel it!
#S="vo/npc/female01/question18.wav" #I don't feel anything anymore
#S="vo/npc/female01/question19.wav" #I can't remember the last time I had a shower
#S="vo/npc/female01/question20.wav" #someday this will all be a bad memory
#S="vo/npc/female01/question21.wav" #I'm not a betting man, but the odds are not good
#S="vo/npc/female01/question22.wav" #doesn't anyone care what I think?
#S="vo/npc/female01/question23.wav" #I get this tune out of my head
#S="vo/npc/female01/question24.wav" #<NOTHING>
#S="vo/npc/female01/question25.wav" #I just knew it was going to be one of those days
#S="vo/npc/female01/question26.wav" #This is bull Sh**!
#S="vo/npc/female01/question27.wav" #I think I ate something bad
#S="vo/npc/female01/question28.wav" #God I'm hungry
#S="vo/npc/female01/question29.wav" #When this is all over, I'm gunna mate.
#S="vo/npc/female01/question30.wav" #I'm glad there's no kids around to see this
#S="vo/npc/female01/question31.wav" # <male>: I can't remember the last time i Had, well, anything
if (first()) {
    C=0
  

S="vo/npc/female01/question31.wav"
R:setString(C,S) C++
}
