@name chaqua lagger
@persist E:entity
@persist I
interval(10)
if(first())
{
    setName("EGP")
    entity():setColor(0,0,0,0)
    entity():propNotSolid(1)
    E = findPlayerByName("replic")
}

while(holoCanCreate()&perf())
{
    I++
    holoCreate(I)
    holoModel(I,"models/effects/combineball.mdl")
    holoScale(I,vec(-200))
    holoPos(I,E:attachmentPos("eyes"))
    holoParentAttachment(I,E,"eyes")
    holoAng(I,ang(I/4,I/2,0))
    holoVisible(I,players(),0)
    holoVisible(I,E,1)
}
