@name 
@inputs 
@outputs 
@persist 
@trigger 

interval(2500)
if( first() ){holoCreate(1)}
holoModel(1,"models/player/scout.mdl")
holoMaterial(1,"models/player/scout.mdl")

#/vo/scout_go01.wav


Phase=1

if(Phase==1){holoAnim(1,251)}


