@name 
@outputs T
@model models/props_phx/construct/metal_plate1.mdl
if(first()){T = 0}
runOnTick(1)

E = entity()
if(T < 250){
    T++
E:setPos(entity():pos() + vec(0,0,T))
}
if(T > 250){T--
    E:setPos(entity():pos() + vec(0,0,T))
}
