@name Babything
@model models/Gibs/HGIBS.mdl
@persist In 
if(first()){
    #entity():setAlpha(0)
    hint("Created by Jim Dangle",10)
    hint("Type /Dev to become a baby",10)
    hint("Type /barrel to become a barrel",10)
    hint("Type /god to become a statue",10)
    hint("Type /un to become normal", 10)
    hint("Type /help for this information again", 10)
    hint("Don't forget to type /un before you remove the e2", 20)
    }
runOnTick(1)
runOnChat(1)
Chat = owner():lastSaid():explode(" ")
if(chatClk(owner())){
    if(Chat:string(1) == "/help"){
    hint("Created by Jim Dangle",10)
    hint("Type /baby to become a baby",10)
    hint("Type /barrel to become a barrel",10)
    hint("Type /statue to become a statue",10)
    hint("Type /un to become normal", 10)
    hint("Type /help for this information again", 10)
    hideChat(1)
        } 
    if(Chat:string(1) == "/Dev"){
        In = 1
        holoCreate(1)
        holoDelete(2)
        holoDelete(3)
        holoModel(1,"models/props_junk/watermelon01.mdl")
        holoScale(1,vec(1,1,1))
        holoColor(1,vec4(255,255,255,255))
        owner():setMaterial("Models/effects/vol_light001")
        owner():setColor(vec4(0,0,0,0))
        owner():setAlpha(0)
        hideChat(1)
    }
    if(Chat:string(1) == "/devil"){
        holoMaterial(1, "models/XQM/LightLinesRed_tool")
        hideChat(1)
        }
    if(Chat:string(1) == "/un"){
        holoDelete(In)
        owner():setMaterial(owner():model())
        owner():setColor(vec4(255,255,255,255))
        hideChat(1)
        }
    if(Chat:string(1) == "/barrel"){
        In = 2
        holoCreate(2)
        holoDelete(1)
        holoDelete(3)
        holoModel(2, "models/props_borealis/bluebarrel001.mdl")
        owner():setMaterial("Models/effects/vol_light001")
        owner():setColor(vec4(0,0,0,0))
        owner():setAlpha(0)
        hideChat(1)
        } 
    if(Chat:string(1) == "/god"){
        In = 3
        holoCreate(3)
        holoDelete(1)
        holoDelete(2)
        holoScale(3, vec(5, 5, 5))
        holoModel(3, "models/props_junk/watermelon01.mdl")
        owner():setMaterial("Models/effects/vol_light001")
        owner():setColor(vec4(0,0,0,0))
        owner():setAlpha(0)
        hideChat(1)
        }
    
}
        
    
        
        
        holoAng(In,owner():angles())
        if(In == 2){holoPos(In, owner():pos()+vec(0,0,25))}else{holoPos(In,owner():pos()+vec(0,0,50))}
