@name 
@inputs 
@outputs 
@persist 
@trigger 

interval(1)
if(first()){
    
    NAME = "ammut"
    
    TARGET = findPlayerByName(NAME)
    E = entity()
    Prop = E:isWeldedTo()
    Scale = 150

}

findExcludeClass("*")

findIncludeEntity(TARGET)
findInSphere(E:pos(),Scale)


if(find()){
}
