@name Timb Bomb
@inputs Reset
@outputs Screen Bomb 
@persist 

@trigger 
interval(1)

if(first())
{
    Screen = 1
}

timer("time",0.50)

if(clk("time"))
{
    Screen--
}

if(Screen == 0)
{
    Bomb = 1
}
if(Reset == 1)
{
    Bomb = 0
}else{Bomb = Bomb}
if(Screen == -1)
{
    Bomb = 0
    Screen = 1
}else{Bomb = Bomb, Screen = Screen}




