@name 
@inputs 
@outputs 
@persist F:entity [E G I J]:entity Scale T H:entity
@trigger 
runOnTick(1)
if(first()){
    E = propSpawn("models/hunter/blocks/cube05x05x05.mdl",entity():pos() + vec(0,0,120),1)
    E:setMaterial("models/props/de_inferno/infflra")
    Scale = 30
    T = 0

}

findExcludeClass("*")
findIncludeClass("player")
findInSphere(E:pos(),Scale)

if(find()){
    E:propDelete() 
    T++



                        
}
if(T == 2){G = propSpawn("models/hunter/blocks/cube025x025x025.mdl",entity():pos() + vec(0,0,120),0)
H = propSpawn("models/hunter/blocks/cube025x025x025.mdl",entity():pos() + vec(0,0,120),0)
I = propSpawn("models/hunter/blocks/cube025x025x025.mdl",entity():pos() + vec(0,0,120),0)
J = propSpawn("models/hunter/blocks/cube025x025x025.mdl",entity():pos() + vec(0,0,120),0)
    G:setMaterial("models/props/de_inferno/infflra")
        H:setMaterial("models/props/de_inferno/infflra")
                I:setMaterial("models/props/de_inferno/infflra")
                        J:setMaterial("models/props/de_inferno/infflra")
 timer("d",4000)
    T=0
}
if(clk("d")){
 G:propDelete()   
H:propDelete() 
I:propDelete() 
J:propDelete() 
}
