@name SoundEmi

if(first()) {

    holoCreate(1)
    holoPos(1, entity():toWorld(vec(0,0,0)))
    holoAng(1, entity():toWorld(ang(0,0,0)))
    holoModel(1, "models/cheeze/wires/speaker.mdl")
    holoScale(1, vec(4,4,4))
    holoParent(1, entity())

