@name 
@inputs 
@outputs 
@persist 
@trigger 
@model models/props_c17/furnitureStove001a.mdl
if(first()){
    E = entity()
H = propSpawn("models/props_vehicles/tire001c_car.mdl",E:pos() + vec(0,30,0),1)
H:setAng(H:angles() + ang(0,90,0))
E:axisTo(H,vec(0,0,0),vec(999,0,0),999,0,0,1,vec(0,0,0))
#entity:axisTo(entity ent2,vector localposition1,vector localposition2,number forcelimit,number torquelimit,number friction,number nocollide,vector localaxis)
}
