@name 
@inputs 
@outputs 
@persist 
@trigger 

if (first()){
E=entity()
Size=1
function cReate(Index, Model:string, Position:vector, Angle:angle, Scale:vector)
    {
        holoCreate(Index)
        holoModel(Index,Model)
        holoPos(Index,Position)
        holoAng(Index,Angle)
        holoScale(Index,Scale)
        holoParent(Index,E)
    }

cReate(1,"hq_icosphere",E:toWorld(vec(0,0,0)/Size),E:toWorld(ang(0,0,0)),vec(1,1,1)/Size)
}
