@name Debris Collector
@inputs
@outputs
@persist C
@trigger 
runOnTick(1)
findInSphere(entity():pos(),60000)
findIncludeModel("strider")
findIncludeModel("scanner")
Obj=findToArray()
while(C<Obj:count()&perf()){
Obj[C,entity]:setPos(entity():pos()+vec(0,0,100))

C++

}
