@name Trampoline by ammut
@inputs 
@outputs 
@persist Total
@trigger 
interval(1)
if(first()){
holoCreate(1)
holoModel(1,"models/holograms/hq_torus_thick.mdl")
holoScale(1,vec(10,10,8))
holoCreate(2)
holoModel(2,"models/holograms/hq_rcylinder_thin.mdl")
holoScale(2,vec(9.7,9.7,0.8))
holoPos(1,entity():pos() + vec(0,0,30))
holoPos(2,entity():pos() + vec(0,0,30))
holoColor(1,vec(50,50,50))
holoMaterial(1,"sprops/textures/sprops_cfiber2")
holoMaterial(2,"sprops/textures/sprops_wood4")
holoColor(2,vec(40,40,255))
holoCreate(3)
holoScale(3,vec(1,1,3))
holoModel(3,"models/holograms/hq_tube_thick.mdl")
holoPos(3,entity():pos() + vec(10,25,5))
holoCreate(4)
holoScale(4,vec(1,1,3))
holoModel(4,"models/holograms/hq_tube_thick.mdl")
holoPos(4,entity():pos() + vec(-10,-25,5))
holoCreate(5)
holoScale(5,vec(1,1,3))
holoModel(5,"models/holograms/hq_tube_thick.mdl")
holoPos(5,entity():pos() + vec(25,0,5))
holoCreate(6)
holoScale(6,vec(1,1,3))
holoModel(6,"models/holograms/hq_tube_thick.mdl")
holoPos(6,entity():pos() + vec(-25,0,5))
holoMaterial(3,"sprops/textures/sprops_cfiber2")
holoMaterial(4,"sprops/textures/sprops_cfiber2")
holoMaterial(5,"sprops/textures/sprops_cfiber2")
holoMaterial(6,"sprops/textures/sprops_cfiber2")
holoColor(3,vec(50,50,50))
holoColor(4,vec(50,50,50))
holoColor(5,vec(50,50,50))
holoColor(6,vec(50,50,50))
holoParent(2,1)
holoParent(3,1)
holoParent(4,1)
holoParent(5,1)
holoParent(6,1)
holoParent(1,entity())
Target = findPlayerByName("ammut")
Scale = 30
Total=findInSphere(entity():pos(),Scale*7)
E=findToArray()
Y = entity()
Scale = 30
}




for(I=1,Total){


            E[I,entity]:setVel(holoEntity(1):up()*9999)
}
