@name 
@inputs 
@outputs 
@persist 
@trigger 
runOnTick(1)
if(first()){
    
E =     findByModel("models/breen.mdl")
#E = owner():aimEntity()  
}

if(E){
        Head="anim_attachment_head"
    

        holoCreate(1)
        holoPos(1,E:attachmentPos(Head))
        holoAng(1,E:attachmentAng(Head))
        holoPos(1,holoEntity(1):toWorld(vec(0,0,0+(-1*0))))
        holoAng(1,holoEntity(1):toWorld(ang(0,10,(-1*10)-0)))
        holoParentAttachment(1,E,Head)
        holoModel(1,"models/player/items/medic/medic_officer.mdl")
        holoMaterial(1,"models/player/items/medic/medic_officer.mdl")
        holoScale(1,vec(1,1,1))}


