@name Tf2 Health Pack Large
@inputs 
@outputs 
@persist Array:array Distance Result:string Times Damage HoloDist Circle X Y
@trigger 
if(first()){
holoCreate(1)
holoModel(1,"models/items/medkit_large.mdl")
holoAnim(1,0)
holoEntity(1):soundPlay(1000,1000,"items/spawn_item.wav")}
interval(5000)
timer("check",1)
Distance = 10
Result = ""
Times = 100
Damage = 20
entity():setAlpha(0)
    if (clk("check")) {
    findInSphere(entity():pos(), Distance)
    Array = findToArray()

    for(I=1,Array:count()) {
        if(Array[I,entity]:isPlayer()) {
            if(Array[I,entity]:isAlive()) {
TT = "evs hp " +  Array[I,entity]:name() + " 110"

      concmd(TT)
    selfDestruct()
}}}}
