@name Joystick Controller 
@inputs B1 B2 B3 B4 B56 B78 B7a B8a B910 B1112 Y X Z R HatUD HatLR
@outputs B1 B2 B3 B4 B5 B6 B7 B8 B9 B10 B11 B12 
@outputs Yup Ydown Xleft Xright Zup Zdown Rleft Rright 
@outputs Hup Hdown Hleft Hright
@persist 
@trigger 
@model models/props_junk/PopCan01a.mdl
B1=B1>0
B2=B2#|(B12<0)
B3=B3>0
B4=B4#|(B34<0)
B5=B56>0
B6=B56<0
B7=(B78<0)|(B7a>0) #so I can use both 
B8=(B78>0)|(B8a>0)
B9=B910>0
B10=B910<0
B11=B1112>0
B12=B1112<0
Yup=Y<0
Ydown=Y>0
Xleft=X<0
Xright=X>0
Zup=Z<0
Zdown=Z>0
Rleft=R<0
Rright=R>0
Hup=HatUD>0
Hdown=HatUD<0
Hleft=HatLR<0
Hright=HatLR>0


