@name Pie's First
@inputs 
@outputs 
@persist Player:entity Rot X X1 X2 Z Z1
@trigger 
O = owner():pos()+vec(0+X1,0+X2,40+Z1)
runOnTick(1)
if (first()) {
    holoCreate(1)
    holoModel(1,"models/Combine_Helicopter.mdl")
#    holoMaterial(1,"models/props_wasteland/rockcliff02b")
    holoScale(1,vec(0.1,0.1,0.1))
    holoParent(1,entity())
    holoPos(1,entity():pos()+vec(0,0,50))
 #   holoCreate(2)
 #   holoModel(2,"hq_torus")
 #   holoParent(2,entity())
 #   holoScale(2,vec(1.5,1.5,1.5))
 #   holoMaterial(2,"Models/effects/comball_tape")
}
# Targeting
S = owner():lastSaid():explode(" ")
if(S:string(1)=="!t"){
    
    TempPlayer = findPlayerByName(S:string(2))
    if(TempPlayer:isPlayer()){
        Player = TempPlayer
    }
}
#Base Pos -The invisible middle holo-
BP = Player:owner():aimPos()
Rot++
if(Rot > 360){Rot = 0}
#Where dah holos at
#holoAng(1, owner():eyeAngles())
holoAng(1,owner():eyeAngles())
holoAng(2,owner():eyeAngles())
holoPos(1,O)
holoPos(2,O)
X++
Z+=2
X1=sin(X)*70
X2=cos(X)*70
Z1=sin(Z)*30
