@name Player Killer
@inputs
@outputs
@persist E:entity Ar:array F:vector Ents:entity Counter T
@model models/props_phx/construct/metal_plate1.mdl
interval(10)
if (duped()) {reset()}
if (first()) {E:setMass(50000)}
findByClass("player")
T++
if (T > 100) {T=0,Counter++}
if (Counter > findToArray():count()) {Counter = 1}

E = entity()
Ents = findToArray():entity(Counter)
F = Ents:pos() + vec(0,0,60) - E:pos()
E:applyForce((F + $F * 5) * 50000)
