@name Auto Navigation chip
@inputs 
@outputs Points:array Pts:array
@persist Points:array Pts:array
@trigger 
interval(500)
Entity=entity():isConstrainedTo()
if(!Entity){Entity=entity()}
R=Entity:radius()+30
Fore=Entity:forward()
if(first()){
    for(C=1,6){
        Deg=60*C-2
        Points[C,vector]=vec(R*cos(Deg),R*sin(Deg),0)
        holoCreate(C,Points[C,vector]+Fore+Entity:pos())
        holoParent(C,Entity)
        
    }
}
for(C=1,6){
    Pts[C,vector]=Points[C,vector]+Fore+Entity:pos()
}
