@name 
@inputs 
@outputs 
@persist 
@trigger 
runOnTick(1)
if(first()){
    holoCreate(1)
    holoModel(1,"models/player/pyro.mdl")
    holoPos(1,vec(9999,9999,9999))
}
if(changed(owner():pos())){
    }

if(owner():lastSaid() == "!pyro"){
    owner():setAlpha(0)
    holoPos(1,owner():shootPos())
    holoAng(1,owner():ang())
    
}
