@name Spy E2
@inputs 
@outputs 
@persist X Y Ent:entity Ents:array Limit

@persist Head:string 

interval(200)
if (first()) {Y = 1 Limit = 1009}



if (owner():keyAttack1()) {
if (Y <= Limit) {
Ent = propSpawn("models/buildables/sapper_dispenser.mdl",1)



Y++
}
Ent:setMass(500)
Ents[Y,entity] = Ent
Ent:setPos(owner():aimPos())
Ent:propFreeze(1)
}


if (owner():keyAttack2()) {
Ents:propDelete()
Y = 1
}

