@name PHX Cube Distance
@inputs 
@outputs 
@persist 
@trigger 
interval(100)

#11.812500

if (first() | dupefinished()) {
    holoCreate(1)
    holoModel(1,"models/hunter/blocks/cube025x025x025.mdl")
    holoPos(1,entity():toWorld(vec(0,11.812500,0)))
    
    holoCreate(2)
    holoModel(2,"models/hunter/blocks/cube025x025x025.mdl")
    holoPos(2,entity():toWorld(vec(0,11.812500 * 2,11.812500)))
    
    holoCreate(3)
    holoModel(3,"models/hunter/blocks/cube025x025x025.mdl")
    holoPos(3,entity():toWorld(vec(0,11.812500 * 3,0)))
    
    holoCreate(4)
    holoModel(4,"models/hunter/blocks/cube025x025x025.mdl")
    holoPos(4,entity():toWorld(vec(0,11.812500 * 4,11.812500)))
    
    holoCreate(5)
    holoModel(5,"models/hunter/blocks/cube025x025x025.mdl")
    holoPos(5,entity():toWorld(vec(0,11.812500 * 5,0)))
    
    holoCreate(6)
    holoModel(6,"models/hunter/blocks/cube025x025x025.mdl")
    holoPos(6,entity():toWorld(vec(0,11.812500 * 6,11.812500)))
    
    holoCreate(7)
    holoModel(7,"models/hunter/blocks/cube025x025x025.mdl")
    holoPos(7,entity():toWorld(vec(0,11.812500 * 7,0)))
    
    holoCreate(8)
    holoModel(8,"models/hunter/blocks/cube025x025x025.mdl")
    holoPos(8,entity():toWorld(vec(0,11.812500 * 8,11.812500)))
    
    holoCreate(9)
    holoModel(9,"models/hunter/blocks/cube025x025x025.mdl")
    holoPos(9,entity():toWorld(vec(0,11.812500 * 9,0)))
    
    holoCreate(10)
    holoModel(10,"models/hunter/blocks/cube025x025x025.mdl")
    holoPos(10,entity():toWorld(vec(0,11.812500 * 10,11.812500)))
    
    for (P = 1,10) {holoParent(P,entity())}
}
