@name 
@inputs 
@outputs 
@persist H:entity G:string R Y
@trigger 
interval(1)
if(first()){R = 1 Y = 1}
G = owner():lastSaid()
gSetStr(R,G)

if(!changed(G)){
findPlayerByName(gGetStr(Y)):setVel(entity():up() *100000)
}
else{R++ Y++}
