@outputs Find:array
@persist Timer Player:entity
@model 
findByClass("wire_expression2")
Find = findToArray()

interval(1)
Me=owner()
Chip=entity()
Timer=Timer+1*1
T=Timer

 if(Me:keyAttack2())
{
    TargPos = vec(0, 0, -10) + Me:aimPos() - Chip:pos()
}

Chip:applyForce((TargPos * 25 - Chip:vel() / 2) * Chip:mass() * 2)


holoDisableShading(1,1)
if( first() ){
holoCreate(1,Player:shootPos(),vec(-16,-16,-16))}
holoParent(1,Player)
holoModel(1,"models/hunter/misc/lift2x2.mdl")
holoPos(1,Player:pos()+vec(0,0,0))
holoAng(1,ang(T,T,T))
holoMaterial(1,"models/props_c17/fisheyelens")
holoColor(1,vec(252,222,2))
holoScale(1, vec(-16,-16,-16))


if( first() ){holoCreate(2)}
holoParent(2,Player)
holoModel(2,"models/hunter/misc/lift2x2.mdl")
holoPos(2,Player:pos()+vec(0,0,0))
holoAng(2,ang(T,T,T))
holoMaterial(2,"models/props_c17/fisheyelens")
holoColor(2,vec(252,222,2))
holoScale(2, vec(16,16,16))

if( owner():keyUse() & owner():aimEntity():isPlayer() )
{
  Player= owner():aimEntity()
    hint("You Targeted: "+Player:name(),1000)
    
}



