@name TF2 Portal
@inputs XYZ:vector
@outputs 
@persist 
#@model models/buildables/teleporter.mdl
@trigger 
interval(100)
holoCreate(1,entity():pos()+entity():up()*5)
holoModel(1,"models/props_bts/glados_disc_03.mdl")
#holoScale(1,XYZ)
holoScale(1,vec(0.28,0.18,0.1))
holoParent(1,entity())

holoCreate(2,entity():pos(),vec(1,1,0.5))
holoModel(2,"models/buildables/teleporter.mdl")
holoParent(2,entity())

holoCreate(3,entity():pos()+entity():up()*6)
holoAng(3,entity():up():toAngle())
holoModel(3,"models/portals/portal1_renderfix.mdl")
holoMaterial(3,"models/rendertarget")
holoParent(3,entity())
