@name Rock!
@inputs TpPos:entity 
@outputs User:entity 
@persist A [CornerPos1 CornerPos2]:vector 
@trigger 
interval(100)
runOnChat(1)

if (first()) {
    Scale = vec(4,4,5) * 12
    
    Door = holoCreate(1)
    
    holoScaleUnits(1,Scale)
    holoPos(1,entity():toWorld(vec(0,0,30)))
    holoAng(1,entity():angles())
    holoColor(1,vec(255,255,255),255)
    holoParent(1,entity())
    
    CornerPos1 = Scale / 2
    CornerPos2 = -CornerPos1
    
    CornerPos1 = Door:toWorld(CornerPos1)
    CornerPos2 = Door:toWorld(CornerPos2)
    
    CornerScale = vec() + 1
    
    holoCreate(2)
    holoPos(2,CornerPos1)
    holoScaleUnits(2,CornerScale)
    holoParent(2, Door)
    
    holoCreate(3)
    holoPos(3,CornerPos2)
    holoScaleUnits(3,CornerScale)
    holoParent(3, Door)
    
    for (I = 1,3) {holoColor(I,vec(),0)}
}

findInBox(CornerPos1,CornerPos2)
findIncludeClass("player")
User = findClosest(holoEntity(1):pos())

if(chatClk(User) & User:lastSaid():find("O")) {
    User:teleport(TpPos:pos()+vec(0,0,2))
}
